1
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FMOD Overview
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5 位听众
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2
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How the Audio System will work
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5 位听众
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3
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Looping SFX (Player Footsteps)
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4 位听众
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4
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Audio by Distance SFX (Coin Idle)
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4 位听众
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5
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Volume Control
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4 位听众
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6
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Music
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4 位听众
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7
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Should you use FMOD?
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4 位听众
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8
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How FMOD works
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4 位听众
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9
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Ambience (Wind)
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4 位听众
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10
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Cross Fading Between Music Tracks
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3 位听众
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11
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Hooking Volume Control up to a UI
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3 位听众
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12
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Adaptive Ambience (More or Less Windy)
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3 位听众
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13
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Intro
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3 位听众
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14
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FMOD Installation and Setup
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3 位听众
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15
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Project Overview
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2 位听众
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16
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Importing Assets
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2 位听众
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17
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Outro
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1 位听众
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