1
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Intro
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45 位听众
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2
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Unity Hub
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40 位听众
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3
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My thoughts on Unity recent events...
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36 位听众
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4
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Introduction
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29 位听众
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5
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Misleading Mobile Game Ads?
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29 位听众
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6
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Unity Layout
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27 位听众
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7
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Should you STOP using Unity?
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24 位听众
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8
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Game Objects
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24 位听众
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9
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Controls
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24 位听众
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10
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Custom Components MonoBehaviour
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23 位听众
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11
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Variables
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22 位听众
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12
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Scene, Game View
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22 位听众
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13
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Learning Game Development VERY IMPORTANT
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21 位听众
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14
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Functions
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20 位听众
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15
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Final Showcase
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20 位听众
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16
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Toolbar
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20 位听众
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17
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Liquids Simulation in Unity
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19 位听众
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18
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Grid System in Unity (Heatmap, Pathfinding, Building Area)
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18 位听众
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19
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Push Pull Pins
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17 位听众
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20
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Simple Drag Drop (Unity Tutorial for Beginners)
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16 位听众
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21
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Components
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16 位听众
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22
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Interaction between Liquids
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16 位听众
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23
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Gas Pipes
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16 位听众
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24
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Materials
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15 位听众
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25
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LAVA SHOWER!
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15 位听众
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26
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What are Events? (C# Basics)
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14 位听众
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27
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Physics
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14 位听众
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28
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Conditions
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12 位听众
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29
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What are Interfaces? (C# Basics)
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12 位听众
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30
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Unity 2D 3D
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12 位听众
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31
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Overview
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12 位听众
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32
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Scenes
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12 位听众
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33
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How much MONEY did my Indie Game make? Battle Royale Tycoon (Steam)
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12 位听众
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34
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Jonathan Coulton
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11 位听众
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35
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Third Person Shooter Unity Tutorial
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11 位听众
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36
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Unity merger with IronSource
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11 位听众
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37
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Unity IronSource Malware accusations
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11 位听众
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38
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Crashland
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10 位听众
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39
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A Lesson In Drowning
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10 位听众
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40
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Testing
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10 位听众
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41
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Loops
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9 位听众
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42
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Collections
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9 位听众
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43
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My Game Dev Journey (40+ Games!)
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9 位听众
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44
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Conclusion
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9 位听众
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45
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What IronSource does, what Unity gets from it
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9 位听众
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46
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Speed Of Sound
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8 位听众
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47
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Jonathan Coulton [Thing-a-Week Three - Track 03]
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8 位听众
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48
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Simple Inventory System in Unity (Store, Use, Stack and Drop Items)
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8 位听众
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49
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Skillshare
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8 位听众
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50
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Unity Starter Assets
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8 位听众
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