1
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Intro
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221 位听众
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2
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The ultimate introduction to Pygame
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49 位听众
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3
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How games work
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43 位听众
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4
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Creating a blank window (+ clock)
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37 位听众
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5
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Displaying images (with surfaces)
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36 位听众
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6
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Project setup
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36 位听众
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7
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What Pygame does
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34 位听众
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8
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What is Godot
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33 位听众
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9
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Scenes and Nodes
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31 位听众
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10
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Basic animations
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30 位听众
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11
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Rectangles
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27 位听众
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12
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Displaying the score (+measuring time)
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27 位听众
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13
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Creating different game states
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26 位听众
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14
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Collisions with rectangles (+using the mouse)
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25 位听众
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15
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Drawing with rectangles (+colors)
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23 位听众
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16
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Working with code
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20 位听众
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17
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Transforming surfaces
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20 位听众
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18
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Better enemy spawn logic (with timers)
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18 位听众
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19
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Animating the player, the snail and the fly
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15 位听众
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20
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Getting input
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14 位听众
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21
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Delta
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13 位听众
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22
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Sponsor NordPass Business
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12 位听众
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23
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More on code
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11 位听众
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24
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Physics!
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11 位听众
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25
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Signals (+Area)
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11 位听众
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26
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Using the sprite class (OOP in Pygame)
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11 位听众
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27
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More on nodes
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11 位听众
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28
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The ultimate introduction to modern GUIs in Python
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10 位听众
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29
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Level setup
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10 位听众
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30
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Adding music
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10 位听众
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31
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Creating the player
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9 位听众
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32
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Setting up the level
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8 位听众
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33
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Tilemaps
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8 位听众
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34
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Creating custom scenes
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7 位听众
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35
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Creating custom signals
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7 位听众
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36
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Creating Minecraft in Python [with the Ursina Engine]
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7 位听众
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37
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Intro & overview
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7 位听众
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38
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The ultimate introduction to Godot 4
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6 位听众
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39
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Intro and pygame overview
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6 位听众
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40
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Tilemaps and physics
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5 位听众
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41
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RigidBody2D
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4 位听众
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42
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Shaders
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4 位听众
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43
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Drawing in pygame
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4 位听众
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44
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Intro + sponsor
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4 位听众
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45
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Emitting particles
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3 位听众
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46
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Adding a level transition
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3 位听众
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47
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Prettier transitions
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3 位听众
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48
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Creating a Zelda style game in Python [with some Dark Souls elements]
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3 位听众
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49
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final fixes & sound
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3 位听众
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50
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UI
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3 位听众
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