Tracks
Rank | Play | Album | Loved | Track name | Buy | Options | Listeners |
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1 |
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Implementing Snapshots |
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2 |
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Building Banks |
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3 |
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Spatializer Sound Size and Minimum Extent |
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4 |
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Distance Parameter |
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5 |
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Command Instruments Part 2 |
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6 |
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What is a nested event |
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7 |
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Advantages |
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8 |
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Building Loops |
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9 |
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Reverb Snapshots |
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10 |
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Pause Menu Filter Snapshot |
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11 |
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Vertical Music System |
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12 |
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Max Instances and Stealing |
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13 |
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Profiler Introduction |
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14 |
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Mix Bus Organisation |
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15 |
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Spatializer Effect |
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16 |
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Snapshot Intensity |
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17 |
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Using Scripts |
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18 |
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Priority and Cooldown |
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19 |
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Video Game Scenario |
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20 |
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Using Command Instruments |
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21 |
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Being Efficient! |
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22 |
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Destination Markers |
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23 |
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Transition Timelines |
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24 |
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Sidechain Compression Ducking |
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25 |
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Labeled Parameters |
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26 |
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Adding Automation |
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27 |
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Sustain Points |
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28 |
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Sandbox |
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29 |
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Important Notes |
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