Tracks
| Rank | Play | Album | Loved | Track name | Buy | Options | Listeners |
|---|---|---|---|---|---|---|---|
| 1 |
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FMOD Overview |
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| 2 |
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How the Audio System will work |
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| 3 |
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Looping SFX (Player Footsteps) |
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| 4 |
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Audio by Distance SFX (Coin Idle) |
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| 5 |
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Volume Control |
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| 6 |
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Music |
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| 7 |
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Should you use FMOD? |
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| 8 |
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How FMOD works |
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| 9 |
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Ambience (Wind) |
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| 10 |
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Cross Fading Between Music Tracks |
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| 11 |
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Hooking Volume Control up to a UI |
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| 12 |
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Adaptive Ambience (More or Less Windy) |
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| 13 |
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Intro |
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| 14 |
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FMOD Installation and Setup |
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| 15 |
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Project Overview |
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| 16 |
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Importing Assets |
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| 17 |
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Outro |
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