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2:22
This song dedicate to all romantics-"blue whales".
Tima was inspired by the excitement to the game named "Blue whale".
Their main target audience is problem teenagers, keen on suicide as the only way out, fearless.
For her, and for many of her peers and teenagers generation this theme is close at the age of transition. Many of the tasks that curators give them, they performed at the time, as laid down by problematic teenagers' nature. Except for the last task, of course.
The developers have a subtle knowledge of psychology.
Tima wish you to value life, your talents, your abilities! Embody the best! Create the great!
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