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Zsolt Marx


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Born in Austria in 1973.

Programmer on Max Payne Japanese PS2
Music for Trackmania Sunrise
Audio Programmer on Black
Technical Sound Designer on Burnout Paradise
Music Editor on Harry Potter And The Half-Blood Prince - computer game


1973: born in Vienna, Austria
2001: “In dir” gets airplay on FM4, which is broadcasting in Germany and Austria
2002: degree in computer science at the TU Vienna, with special topic computer graphics and virtual reality
2002: programmer at Rockstar Vienna. He was involved in Max Payne and some other projects

2003: “Mir ist kalt” gets airplay on FM4
2003: Album ‘Eins’ was released
2004: Higher Diploma in Music Production at Academy of Contemporary Music, Guildford
2005: Music Production for Nadeo’s racing game Trackmania Sunrise
2005: May, 7th: a portrait is broadcasted on Austrian National Radio with interview and some tracks.
2005 – 2006: Audio Programmer for Criterion, Electronic Arts.
2006 – 2007: Technical Sound Designer for Criterion on Burnout Paradise.
2007 – 2008: Technical Sound Designer on Harry Potter and The Half-Blood Prince (Studio BrightLight)
2008 – 2009: Technical Sound Designer on Need for Speed Shift PSP (Studio BrightLight)
2009 – 2010: Lead Music Editor on Harry Potter and the Deathly Hallows (Studio BrightLight). Here is a podcast with the Philharmonia Orchestra on how the music was recorded and used.
2011: Album ‘Zwei

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