Expanding out from there, Studio X was founded in 1999. After the studio’s success with Homeworld, it continued to further its expertise in the audio world of video games. With various amounts of work on titles like NHL2k, Aidyn Chronicles, Soccer Slam, Homeworld:Cataclysm, Impossible Creatures, Combat Flight Sim2, Triple Play Baseball 2001, Mikita Hockey, Midtown Madness 2 and Kung Fu Chaos, they have definitely kept their skills sharp. Combined with their experience, and success, in TV, Short Films and other media, they have proven that they are not a one hit wonder.
Paul Ruskay has been involved in large-scale interactive projects, film, and new media for the past eight years. His responsibilities include project management, contract supervision, and composition/sound design. He brings a wealth of experience from both the film and interactive mediums.
Edited by fks on 19 Nov 2006, 18:57
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