Joris de Man
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Joris de Man – Main Menu - And Ever We Fight On
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Joris de Man is a Dutch composer and sound designer living in the UK. Born in the Hague in 1972 into a musical family, his father was a professor at the Hague Royal Conservatory and a well known contemporary composer, his mother an internationally acclaimed Harpsichordist.
Joris’ own passion for music started with the violin. He joined the Gymnasium Haganum’s School Orchestra a year before attending school there. He would later exchange the violin for a synthesizer and computer, embarking a search for musical identity which would lead Joris from hard edged industrial to ambient, electronica and everything in between, though never leaving his classical roots too far behind.
After a year’s course in Sonology at the Royal Conservatory he attended the Hogeschool voor de Kunsten Utrecht studying Music Technology, leaving to pursue a career in music for Games.
A 1997 move to London led to working for various games companies, including The Bitmap Brothers. He returned to the Netherlands 3 years later to join startup company Guerrilla Games and was Musical Director there for over 6 years. It was during this time he developed the acclaimed Orchestral Score and sound design for Killzone, the Playstation 2 game developed exclusively for Sony, which sold over 2 million copies worldwide. Joris composed and orchestrated the score, which was recorded with the Prague Philharmonic and Chorus.
Joris’ own passion for music started with the violin. He joined the Gymnasium Haganum’s School Orchestra a year before attending school there. He would later exchange the violin for a synthesizer and computer, embarking a search for musical identity which would lead Joris from hard edged industrial to ambient, electronica and everything in between, though never leaving his classical roots too far behind.
After a year’s course in Sonology at the Royal Conservatory he attended the Hogeschool voor de Kunsten Utrecht studying Music Technology, leaving to pursue a career in music for Games.
A 1997 move to London led to working for various games companies, including The Bitmap Brothers. He returned to the Netherlands 3 years later to join startup company Guerrilla Games and was Musical Director there for over 6 years. It was during this time he developed the acclaimed Orchestral Score and sound design for Killzone, the Playstation 2 game developed exclusively for Sony, which sold over 2 million copies worldwide. Joris composed and orchestrated the score, which was recorded with the Prague Philharmonic and Chorus.
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