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FEZ: 6. Flow

20 Apr 2012 | from www.disasterpeace.com

I've always loved the idea of a track that starts as a single note, builds all the way up, and then crumbles back down to nothing. That was the idea here. I tried to make everything wet and airy to match the context in game. This is one of the few places …

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http://disasterpeace.com/track/flow

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